Lots of news today, Knights!
1, I've added new options to change controls. It's a little crude but working as intended.
2, I've converted the game to run at 60FPS.
3, That also meant a complete overhaul of the physics and controls, something many of you have highly requested. I'll see to making different version for us to experiment with.
4, And lastly, some code-cleanup because things were getting very messy in there.
v0.3 next week, anyone?
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